![]() ![]() Most good gaming headsets these days have noise-canceling technology that helps filter out background noise, particularly keystrokes, mouse-clicking, and gross snacking sounds. If it doesn’t you run the risk of miscommunication, gameplay losses, and the inevitable verbal abuse as a result of your accidental insolence. The mic is what separates headsets from headphones, and as the defining factor, it has to perform. Additionally, as headphones and headsets use dynamic drivers, the mix can get muddled at higher volumes, so it’s helpful to have a headset that performs well at low volumes so you can mostly avoid this problem. However, many gaming headsets overblown the bass to such an extent that the mids and highs suffer. However, there is a caveat to this for gaming headsets as it’s actually preferable to have a little extra bass as it helps to amp up the impact of gunshots, explosions, and other signature sounds of video game audio. Generally speaking, we’re looking for a wide frequency response that doesn’t favor one area over another too much. This is a tricky one, as everyone has different preferences when it comes to audio. Loose fittings are typically found at pivot points of the head around the earcups or the adjustment mechanism on the headband. Some aspects of headset design that can be symptomatic or poor build quality are overuse of plastic, creaks or rattles, and loose fittings. So you’ll probably end up paying a bit more than you’d like, so you’ve got to make sure the build quality is up to scratch. Build qualityĪs mentioned earlier, the prices of gaming headsets can repeatedly reach truly unreasonable levels on the regular. Additionally, some companies skimp on the padding, which created uneven pressure on the user’s head. The most common culprits for this irritation are the headset’s weight, the clamping force being too strong or too weak, and the ear cushions becoming too hot after a short period. This presents an issue as companies continue to churn out headsets that become irritating after an hour of use. Given that you’ve landed on this page, we’re willing to bet that you’re going to spend more time wearing the headset than you’d like to admit. This means that even when you’ve settled on your next gaming headset, it’s worth looking at the different vendors localized to your region as there’s a decent chance that you could save a buck. Additionally, we’ve seen prices fluctuate by up to ~30% on the same headsets for Xbox depending on the vendor in question. So, it’s worth shopping about to see the differences in price between your shortlist of headsets. This is a result of the inevitable ‘gamer tax’ that helps bolster the price of technology that would otherwise be priced quite low. PriceĪnnoyingly, the price of gaming headsets is generally very inflated far past reasonable levels. Let’s take a closer look at what you need to be thinking about. Other areas, for example, design are technically less important, but this varies from person to person so we’ll do our best to keep this variance in mind. The most important ones are price, comfort, build quality, and audio fidelity. So, in order to make a good purchase decision and avoid painful buyer’s remorse, there are a few key areas for consideration. This is a pretty perilous product category, as even the best gaming headsets can vary a lot in terms of quality, reliability, and audio fidelity. What to consider when choosing the best Xbox headset for Series X/S (Bear in mind that it will sound drastically different after going through a VoIP program like Discord or Teamspeak). This allows us to hear how effective the noise cancelation is, and how much vocal clarity is retained. We also do a brief recording test to see how it functions in a real-world environment. We then test the mic, usually via simply playing games, noting what teammates think of the quality and how well communication is upheld. ![]() This means we know where the headset’s limits are and how good the sound quality is for different genres and listening experiences overall. This allows us to get an idea of the bass, mids, and highs. We also take a dive into the software (where applicable) to mess with the EQ settings, lighting, and any other features the headset in question has.Īdditionally, we take particular note of how good (or bad in some cases) the audio quality the headset produces, so we subject the headset to various different types of music. At present, we utilize a range of real-world tests for gaming headsets, we use them for as long as possible, listening to music, playing a variety of games, and other general content consumption. ![]()
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